[Dec/2022-Archive-May/2022 | Management] High Output Management – Andrew Grove
Intro
Japanese onslaught of DRAM – Intel has to change product entirely
Globalization
Email
Japanese office used to be efficient – ppl in same group in the same long table
Email means more efficiency
Also digitalization is another form is globalization
Book is for middle-manager
“Know how manager” – even if they don’t manage ppl
Three main idea
Output oriented approach to mgmt – ideas from manufacturing, every employee “produce something”
Manager’s output is the team under the manager’s influence – high managerial leverage tasks
One-on-one meetings
Managing your career
Manager as sole proprieter – (1) add value to process; (2) learning new things; (3) trying out new things;
Breakfast Factory – Chap 1 Basics of Prod
Breakfast example – 3 min egg, toast, coffee
Limiting Step – build the process around the limiting step
Trade-off between various factors – manpower, capacity and inventory
Upgrade to high-volume factory
How to avoid breakdown – functional test – sample some egg and open
Prefer in process test than test that destroy a product
Raw Material / Input Inspection
Each stage in pipeline is value adding, quality assurance / problem detection at lowest-value stage
Breakfast Factory – Chap 2 Managing Breakfast Factory – delivering a breakfast
Indicators
What five indicators would you look at each day – first thing after arriving at office?
First rule – have measurement is better than not having measurement.
Effective indicator measure output instead of activity (closed deal from salesman instead of call he makes)
Second rule – measurement against countable things
Three usage (1) OKR of individual/group; (2) objective; (3) cross-group comparison of which ones are more effective – competitive spirit (sports analogy) more improvement in performance
Black box
Leading Indicators – “window cut into the blackbox”
Also curve of whether production spread evenly vs. most of production in last month
If most prod in last month – that indicates inefficiency, one minor breakdown in the end of month will be ruinous
Stagger charts
Economic forecast vs. actual
Controlling future output
Build to order vs. Build to forecast – forecasting future demands
Inventory risk
Who do the forecasting – better to ask bother manufacturing & sales department to forecast, so that ppl responsible for performing against their our predictions
Inventory should be kept at “lowest value stage” – i.e. raw eggs
Assure quality
increase quality vs. minimal disturbance to prod
Gatelike vs. Monitoring
Gatelike hold upstream until it pass check, monitoring pass it downstream while doing the check, stop the line if too many checks fail
If empirically not likely big problem, then prefer monitoring type
Variable inspection
More problem occur increase freq of inspection, and vice versa
Productivity
Increase productivity by “work harder/faster” vs. “work smarter (what)”
i.e. Software Engineer using high-level programming language + compiler is faster than software engineer using low-level programming language
High leverage activity
Work Simplification
Management is a team game – Chap 3 Managerial Leverage
Manager’s output = output of his org + output of neighboring orgs under influence
Manager keep many balls in the air, he spends energy to where greatest leverage is.
Manager as role model.
High leverage activities
Many people affected / people affected over long period / unique knowledge – key info
Positive vs. Negative leverage
Delegation
Need monitoring: Delegation without follow-thru is abdication
Speed-up
Identify limiting step / bottleneck
Batching
Factory use forecast – Manager’s calendar is the forecast
Allow slack – looseness in scheduling
Inventory principle
How many subordinate: 6~8 is optimal
Interruptions
Management is a team game – Chap 4 Meetings – The medium of managerial work
Two types of meeting
Process Oriented: knowledge & info exchange
1-on-1 – knowledge sharing
Staff Meetings
Mission Oriented: finish a proj
Management is a team game – Chap 5 Decisions, Decisions
Ideal decision making: Free Discussion / Clear Decision / Full Support
Ppl afraid to speak out against peers (peer group syndrome)
Management is a team game – Chap 6 Planning: Today’s actions for tomorrow’s output
Planning Process
Step-1 env demand
Step-2 present status
Step-3 what to do to close the gap
Output of planning – future events
MBO – management by objectives
Columbus story retold
OKR need clear objective and clear deadline
Team of Teams – Chap 7 The breakfast factory goes national
When a chain goes national, there’s issue of global vs. local (i.e. marketing)
Team of Teams – Chap 8 Hybrid Org
Mission oriented vs. Functional Org
Mission oriented – decentralized
Good Org is hybrid of two
Trade-off between responsiveness & leverage
Front mission-oriented (battle group), back functional (functional)
Advantage of centralized functional group
Advantage 1: Economics of scale (centralized info sys, centralized manufacturing, know-how experts) – good things applied to entire company, big leverage
Disadvantage – centralized functional group make business units waste energy negotiating for resources
Advantage of business unit – fast to response
Example of non-responsiveness : Soviet-Union’s Central Planning Commitee
Middle Mgr is important – has leverage & close to problem
Team of Teams – Chap 9 Dual Reporting
Matrix Mgmt
Dual reporting
Example: who should the security of manufacturing plant report to
Head of security? (Expert on security, but not local, low responsiveness)
Head of plant? (Expert on the plant, not expert on security)
Dual reporting!
Too centralized – no grasp on current state of affair, too decentralized – fragmented and inefficient
Team of Teams – Chap 10 Modes of Control
Our behavior controlled by three forces:
Free market forces – i.e. buy a car
Contractual obligations – i.e. tax system
Culture values
CUA factor – Complexity, Uncertainty, Ambuguity
New hire example – new to company (high self-interest) give him a task with low CUA factor; once more comfortable (more group interest) – task with higher CUA factor
Company with strong culture tend to promote from within
The Players – Chap 11 The sports Analogy
Can do vs. Will do
Training vs. Motivation
Motivated people learn faster
Maslow’s levels of needs + drives
Social Need – is important
Esteem/Recog
Self Actualization
Competence-driven vs. Achievement-driven
Competence : Violinist for example
Achievement: more abstract
Gambler vs. Conservative vs. Achiever
Achiever test their ability
To cultivate achievement-driven motivation, need to create env that values emphasize output
Sportify / Gamify the work-place
The Players – Chap 12 Task-relevant Maturity
DONE
The Players – Chap 13 Performance Appraisal – Manager as Judge & Jury
Assessing Perf
Time offset between activity and output
Org vs. Manager
Delivering the assessment
The blast – big perf issue
Reviewing the Ace
The Players – Chap 14 Two difficult tasks
Interviewing
Interviewee should do 80% of talking
Four dimensions of assessment
Tech Domain Skill
What he/she achieved with the knowledge
Discrepancies
Lessons learned
Current problems
Operational values
How:
Ask candidate to handle hypothetical situation
Example: Author know nothing about finance, and the candidate Harvard MBA know nothing about semi-conductor
Go thru the factory, answer any questions, and ask him what’s the cost for finished product
Ask candidate what they’d like to know about you / company / job
Reference – you may not get “real info”
“I Quit”
Try every avenue to keep the employee to the firm – even internal transfer
When employee has accepted another job somewhere else – really asking two favors
Using familiarity (work together daily) as a weapon
The Players – Chap 15 Compensation as task-relevant feedback
Time-based vs. Merit-based
The Players – Chap 16 Why training is the boss’s job
Insufficiently trained employee is bad
Either increase (1) motivation or increase (2) capability
Training is the very high leveraged activity
Training new employees vs. training new ideas/skills